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- #Alter ego nes software
- #Alter ego nes code
- #Alter ego nes Pc
- #Alter ego nes plus
- #Alter ego nes windows
Snakky - NES, Piko - port of my unreleased Flash game from 2009, everything Perfect Pair - NES, Greeting Carts - everythingīlow 'em Out - SNES, Greeting Carts - uplifted version, everything, including new graphicsīASIC Championship Wrestling - NES, Chris Dietrich - a port of QBasic game, recreated from scratch, sound added Zombiejack - NES, Mega Cat Studios - everything but sprite graphics Hind Strike - SNES, BubbleZap - all code, sound effects, some minor design, graphics and music work Thor's Quest - SNES, Piko/BubbleZap - music XNX - ZX Evo (ATM2), personal - everythingĬreepy Bird - SNES, Piko Interactive - all code, musicīlow 'em Out - NES, Greeting Carts - everythingīeerslinger - NES, Greeting Carts - everything Zooming Secretary - NES, personal, with Pinball Wizard - all code, sound, musicĬhristmas Craze - SNES, RetroUSB - everythingĬhase - NES, personal - programming example game, everythingĬlassic Kong - SNES, BubbleZap - everything Lan Master - NES, personal - my first NES game, everythingĪlter Ego - NES, Denis Grachev - port, programmed from scratch, graphics improved, sound Sea Dragon - ZX, ace210 - beeper sound effects and beeper music GridScan - Radio-86RK, personal - everything Uwol: Quest for Money - Sega Genesis, Mojon Twins - source port, improved graphics and musicįind The Smiley - ZX, personal - everything Sliding Puzzle: Flowers - Flash, SomeGoodGames - everything Healty Teethy - Flash, SomeGoodGames - everything Nim Master - Adobe Flash, SomeGoodGames - everything
#Alter ego nes windows
Smart Drops - Windows Mobile, THD2 - some sound work, voice recording Galaxy Core - Windows Mobile, THD2 - music and sound effects Time Gal - modern ZX, Alone Coder - help with video conversionīall Quest - modern ZX and MSX, Alone Coder - level editor, some graphics, minor help
#Alter ego nes plus
Little Bombers Returns - Windows, Alawar - music, just one of songsĬosmic Fallout 2 - PowerTV, DevelopOnBox - codeĬosmic Fallout 2 Plus - PowerTV, DevelopOnBox - codeĪlien Outbreak 2: Invasion - PowerTV and Windows, Bee Games - all music Wolfenstein 2004 - ZX, Alone Coder - level editor, minor graphics and help
#Alter ego nes code
Rubik's Cube - MS-DOS, Angel2 - everythingĬhain The Line - MS-DOS, Angel2 - GUI codeĬhain The Line 2 - Windows, Angel2 - GUI code Nova Columns - MS-DOS, amateur dev team Angel2 - all code, graphics, sound New Time Pacman - ZX, personal - everything Labyrinth 2 Issue 2 - ZX, personal - everything The Castle - Vector-06C, personal - everythingĭiamond Mine - ZX, personal - everything, my first game fully written in Z80 assembly codeĬosmic Battle 2 - ZX, amateur, with ECA - some graphics and minor code help Great Testing - ZX, personal - everything
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Labyrinth III - ZX, personal - everything Star Destroyer III - ZX, personal - everything Star Destroyer II - ZX, personal - everything Star Destroyer - ZX, personal - everything The Castle - ZX Spectrum, personal amateur project - my first finished game, written in Sinclair BASIC, I did everything Countless non-game but related projects, as well as projects that use some of my libraries or ripped content, not included. The list is fairly incomplete, it is difficult to remember or track down all these projects, and sometimes I had vague idea how the game will be called, or I just didn't know the fate of a project. It only includes projects that were considered complete and released to the public, at least to some extent, as there were way too many unfinished projects to mention. This is list of any game projects, either hobbyist or pro, that I had some conscious involvement with - as sole developer (design, code, graphics, music), or in a single creative role. Programming for low spec systems and embedded devices. Not an artist in general, I have basic skills of hand drawing, pixel art, digital painting, low and hi-poly 3D modelling.Ĭomputers and game consoles. I prefer XM and FT2/ Skale/ MilkyTracker out of sample-based formats and trackers, and Psycle out of modern trackers. I also made music and sound effects for few commercial games. Any trackers, MIDI sequencers, DAWs, and other stuff. Worked as a sound/tools/games programmer for several years.
#Alter ego nes Pc
Atari 2600, Atari 8-bit, Arduino, ColecoVision, Commodore 64, Commodore VIC-20, Commodore PET, ESP12, Game Boy, IBM PC (DOS/Windows), MSX, NES, Palm, PocketPC, PowerTV, Radio 86RK and compatibles, Sega Master System, Sega Megadrive/Genesis, N64, SNES, Symbian, TI-8x, ZX Spectrum. C/C++, Assembler, J2ME, Java, JavaScript, Lua, AS3, PHP, AngelScript, Python, Haxe.
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In the past Shiru Otaku, DJ Uranus (as composer)
#Alter ego nes software
Software Code Articles Music Donate 1-bit music blog Chiptune Album Service